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Angry Birds Fight RPG Puzzle Android Review

I’m sure glad we can never get too much of a good thing. Angry Birds, one of the most popular mobile series of all time, debuted just a few years ago. In fact, it may be the most popular mobile game series of all time. I’m not sure, it would take research. Well, since Angry Birds came out we’ve had a racing game, an RPG, a cartoon show, a Star Wars version, and probably even a young adult series of novels. And now a puzzle. Or is it an RPG? Or is it a…fight? Well, let’s find out by taking a look at Angry Birds Fight! RPG Puzzle for iOS devices.


The Basics

Mixing together two types of gameplay works very well for many games. For example, action RPGs such as Kingdom Hearts have done a great job fusing together two genres. However, it only works if you use both types together well. Angry Birds Fight! RPG Puzzle, just from the title, shows how it’s attempting to mix together many different game styles. Does it work? Well, isn’t that what this review is for?


The Gameplay

Do you know what we need more of? Those games where you match three things together and make a bunch of things disappear. Well, this is one of those. But mixed with an RPG. Kind of. I’ll get into it more. As the title implies, this is a puzzle game mixed with an RPG. As you match up more and more, you give your bird power to have a short battle with its enemy. By smacking it with a tennis racket.


Is It Fun?

While the game attempts to mix together Candy Crush puzzle gaming with turn-based RPG battles, it’s not exactly evenly mixed. Most of the gameplay will consist of matching together the three colorful bird heads. So you must be wondering where the RPG part comes in. Well, it kind of does when you give your bird new hats and weapons to make it stronger. And that’s about it. Final Fantasy VII this is not.


The Bottom Line

Angry Birds Fight! RPG Puzzle (I can’t keep typing that or my fingers are going to fall off) doesn’t seem to know what it want to be. It wants to meld together puzzles and RPG gameplay together, but it leans 90% on the whole puzzle aspect without much RPG integration. I legitimately believe this could be done well. Games like Puzzle And Dragons have established how to mix together the two gameplay styles. But we’ll have to talk about that some other time. (Word to the wise: that’s called a teaser.)