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Make Them Fall iOS Review

Sometimes it’s best to just keep things simple. One major thing I’ve learned from the band KISS is the Keep It Simple Stupid way of thinking. I’ve learned a lot of lessons from that band. Like the human need to rock and roll all night. Anyways, I’m a fan of keeping all things simple. You can probably tell that from my reviews. So let’s take a look at another simple thing that you may like even better than my reviews, Make Them Fall for iOS devices.

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The Basics

Because this game is very simple, let’s wait for the explanation for the Gameplay section. Because I said so. Instead, let’s talk about something I enjoyed just booting up the game: the aesthetics. True to the gameplay of Make Them Fall, the graphics have simple stick figure characters on boldly colored backgrounds. While gameplay does come first, it makes the game much more memorable.

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The Gameplay

Make Them Fall only has one control – jumping from one side of a wall to the other. You just need to avoid the spikes on the way in order to keep going. Sounds easy right? Well, not exactly. You see, you’re not just controlling one stick figure. You’re controlling (que dramatic music) two. So it requires a decent amount of focus, peripheral vision, and attention to make sure your characters keep, well, living. And I have none of those things.

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Is It Fun?

Make Them Fall reminds me very much of the earlier console games from the NES era. In other words, they keep things simple but are also painstakingly difficult. However, the difficulty in this game isn’t to the point where I wanted to give up. Instead, I actually felt pretty motivated to keep trying. Now, did I succeed? No. Not at all. I let many stick figures die before even getting 2 points. But that’s okay because I learned a valuable lesson. To…always…play….for…fun? Well, I didn’t learn a valuable lesson. But I still had fun.

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The Bottom Line

Make Them Fall is easily the most difficult iOS game I’ve played so far. However, unlike other games I’ve found difficult, it wasn’t due to poor game design. When you don’t pay attention in Make Them Fall, you Make Them Die. (zing!) It’s a game that will test you, but not to the point where you want to throw your phone at the wall. Well, maybe a little bit. But it’s in a good way.

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